Based in Greece.
Working worldwide.
about

For architects, developers and brands who have to present, sell and convince before anything is built.

The work splits three ways:

  • entity: the strategy and the story underneath a project: what it is, who it speaks to, and why it holds together.
  • spaces: environments you can walk through, light, and change in real time.
  • objects: products and machines rendered with the precision of the real thing, down to how the light behaves on the surface.

Take one, or take the whole chain. When they run together, nothing is lost translating between one vendor and the next.

ecosystem
  • Interactive UE5 — Architecture You Can Experience.
    spaces
    Real-time architectural visualization in Unreal Engine 5: your client walks through the building, switches materials and lighting on the spot, and decides before a wall is built. Delivered as photorealistic stills, walkthrough animation, or a standalone interactive package for Windows. Built for architects, developers and luxury real estate, where a static render is no longer enough to carry the decision.
  • AI Archviz Workflow — Rapid Architectural Prototyping.
    spaces
    Photorealistic architectural visuals in 24 to 48 hours, generated from a massing model, a hand sketch, or a written brief. This is a directed AI pipeline, not a prompt generator. I intervene on specific areas, swap materials and shift lighting while the architectural idea stays intact. Built for competition deadlines and schematic design, where speed is the deciding factor.
  • AI Storytelling & VFX — The Future of Cinema & Visual Effects.
    objects
    Synthetic cinematography and AI-driven visual effects for narrative work that would traditionally need a crew, a location and a budget to match. Neural rendering and generative pipelines handle the scale; thirty years of VFX judgment handles the shot. Feature-grade visuals, delivered without the feature-grade production apparatus.
  • AI Motion Ads & Product Viz — Cinematic Product Storytelling.
    objects
    Product films where 3D geometry stays locked to your CAD data while AI generates the environment, the light and the motion around it. The result is the atmosphere of a location shoot at a fraction of its cost, exported natively for TikTok, Reels and YouTube from one master setup and cleared for 4K broadcast. Zero risk of the product hallucinating out of shape.
  • Functional Twins & Tech Viz — Engineering Reality in Virtual Space.
    objects
    Living digital replicas of industrial assets (machinery, vessels, energy infrastructure) that simulate operational logic and mechanical sequences in real time. Exploded views and X-ray perspectives reveal what no camera could film. Built for maritime, defense and industrial briefings, where a stakeholder has to understand a system before committing to it. Confidentiality and NDA are standard.
  • Digital Casting — Precision-Crafted Digital Personas.
    entity
    Bespoke digital humans and AI models with absolute physiognomic consistency across every angle, pose and campaign. No casting calls, no shoot days, no licensing renewals and no ethical grey zone: every persona is synthetically generated, and real likenesses are only ever digitized with documented consent. Your brand face, under your control, permanently.
  • Worldbuilding — Crafting the structural foundations of high-concept fiction.
    entity
    Story bibles, plot architecture and lore for sci-fi, epic fantasy, mystery, horror and historical fiction, the structural work that has to be right before a single scene is written. Combat sequences are grounded in a lifetime of Ko-ryū practice, not choreography clichés. The narrative is human-built end to end; AI never writes the story.
  • Consulting — Bridging Strategy with Visual Excellence.
    entity
    Technical direction for CGI and archviz projects that have stalled, drifted, or haven't started yet. I audit pipelines, identify why the output isn't reaching elite standard, and stay on as oversight until delivery. I'm not selling you production hours, my incentive is that your project ships lean and fast. Fixed entry point at €800.
consulting

In complex CGI and archviz projects the biggest cost is rarely production. It's making the wrong call early and paying for it three months later. I provide the technical oversight that closes the gap between the vision and the execution. I speak the language of both the developers and the artists, so you can tell whether what you're being delivered is elite or off-the-shelf, and nobody hides behind technical jargon. My incentive isn't to sell you hours. It's that your project ships lean, fast, and right the first time.

Not ready for full production?
Avoid costly mistakes by getting a technical and visual audit first.
01 · Visual Bottleneck Identification
Pinpointing the exact technical and aesthetic friction points that prevent your project from reaching elite standards.
02 · Workflow Architecture
Integrating AI-driven pipelines and Real-time (UE5) workflows to drastically reduce production cycles without compromising fidelity.
03 · Production Safeguarding
High-level technical oversight to ensure your investment translates into cinematic results, avoiding costly mid-production pivots.
04 · Hardware & R&D Strategy
Tailored guidance on infrastructure and emerging tech adoption to keep your studio or project at the cutting edge.
05 · Technical Aesthetics
Aligning engineering precision with artistic vision to transform complex technical data into evocative, photoreal narratives
origin
Greek Digital Artist & CGI Master since the 90s.

From the emergence of digital visual design and the first VFX, to the current era of Unreal Engine and Artificial Intelligence.

His value is not limited to tools, but to three decades of experience that allows him to approach any complex visual problem with clarity and strategy. It bridges the gap between technical correctness and cinematic aesthetics, offering solutions where technology serves vision